Times Table
Move the hands of the clock to complete number problems, getting them right raises the tower, but turning them also lowers it. Can you figure out the most efficient way of solving the problem?
Alternate Instructions
The aim of each round is to point the hands of the clock to the correct numbers in order to calculate the number on the target board. Each colour hand has a corresponding tower which displays which number it is currently pointing to. Between these towers, operations are displayed with one on each tower being highlighted.
Reading these towers left to right shows the calculation, for example if the target number was 10 and the operations were " ? + ? + ? " One solution would be pointing the hands to 5, 3 and 2 such that " 5 + 3 + 2" is equal to 10.
Once the correct calculation is made the tower will raise up and a new target number will be generated and new operations will be highlighted.
Moving the hands lowers the tower so the challenge is in finding the most efficient calculation that doesn't require lots of hand changes. The tower will fall more quickly each round thus increasing the difficulty.
How long can you survive before time ultimately kills you?
Made for Jame Gam #30, the theme was Time Kills You and the game had to include gears. The first thing that came to mind to include both of those was a mechanical clock!
Status | Released |
Platforms | HTML5 |
Author | Orange Flag |
Genre | Puzzle |
Made with | Unity |
Comments
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Very simple in concept, yet has an surprising depth to it. Due to the different lenght of the pointers you sometimes cant move some pointers without moving others. This and other mechanics create a simple but deep and interisting puzzle-like game.
However, the friction is extremely low, which causes them often to move much further than I wanted. So I basically had to move every pointer extremely slowly, which ruined the pacing a bit. But with more polish in regards of the balancing of the physics and making visuals a bit more clear, this game is really fun